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Introduction to Video Games - COMP111

Video games provide the only real example of the promise of interactive entertainment held out by modern technologies. Video games provide a rapidly growing form of entertainment and are also used for educational and business purposes. This unit provides an introduction to the design and study of computer and console games. Topics covered include: the history of games; the cultural and aesthetic study of games; and the game development process. The assessment includes a project using a game development package.

Credit Points: 3
When Offered:

S2 Day - Session 2, North Ryde, Day

Staff Contact(s): Computing staff
Prerequisites:

 

Corequisites:

NCCW(s): INFO111, MAS111
Unit Designation(s):

Information Technology

Science

Unit Type:
Assessed As: Graded
Offered By:

Department of Computing

Faculty of Science

Timetable Information

For unit timetable information and session dates for external offerings please visit the Timetables@Macquarie Website.