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Modelling and Animation - MECO319
This unit teaches students how to create and animate 3D assets for game design. Students will learn the applied theoretical and technological principles underpinning the practice of 3D modelling and how to export assets into frameworks for game development.
| Credit Points: | 3 |
| When Offered: | S1 Day - Session 1, North Ryde, Day |
| Staff Contact(s): | Dr Stephen Collins |
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| Assessed As: | Graded |
| Offered By: | Department of Media, Music, Communication and Cultural Studies Faculty of Arts |
Timetable Information
For unit timetable information and session dates for external offerings please visit the Timetables@Macquarie Website.
