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Critical Games Studies - MECO329
This unit will introduce students to the key concepts and methodologies in the study of video gaming. Building upon new media theory and game studies' approaches students will critically engage with the cultural, political, artistic, and technological dimensions of this increasingly important media form. This unit explores the crucial theoretical issues in gaming, from rules and narrative, to gender and power. Students will learn to analyse video games through a range of conceptual approaches that recognise the specificities of this form whilst acknowledging games as part of the broader mediascape.
The unit is designed to offer those interested in designing, analysing, writing about, or even just playing video games, a deeper understanding of the role and context of video game play in contemporary culture. It will provide students with the conceptual frameworks needed to theorise the past, present, and future of this complex and crucial medium.
| Credit Points: | 3 |
| When Offered: | S2 Day - Session 2, North Ryde, Day MQC2 Day - Macquarie City Campus Study Period 2, Undergraduate, Day, July to October |
| Staff Contact(s): | Dr Rowan Tulloch |
| Prerequisites: |
39cp including MAS240 |
| Corequisites: | |
| NCCW(s): | |
| Unit Designation(s): | |
| Unit Type: | |
| Assessed As: | Graded |
| Offered By: | Department of Media, Music, Communication and Cultural Studies Faculty of Arts |
Timetable Information
For unit timetable information and session dates for external offerings please visit the Timetables@Macquarie Website.
